Weapons

Melee Weapons
Note: All melee weapons from GURPS: Basic Set (B271) of TL 8 or below are available in High Tech Low Life. The weapons listed below are in addition to those weapons. Archaic weapons, such as a morningstar or naginata, may be difficult to acquire due to the rarity of combat-ready versions of those weapons in 2077.

Melee Weapons Note Key

 * 1) See description.

Air Guns
Guns (Rifle) (DX-4 or most other Guns at -2)

Ranged Electric Stunners
Guns (Pistol) (DX-4 or most other Guns at -2)

Revolvers
(DX-4 or most other Guns at -2)

Semi-Automatic Pistols
(DX-4 or most other Guns at -2)

Shotguns
Guns (Shotgun) (DX-4 or most other Guns at -2)

Rifles
Guns (Rifle) (DX-4 or most other Guns at -2)

Submachine Guns
Guns (SMG) (DX-4 or most other Guns at -2)

Machine Guns
Gunner (Machine Gun) (DX-4 or other Gunner at -4) Guns (LMG) (DX-4 or most other Guns at -2)

Firearms Note Key

 * 1) See weapon description.
 * 2) No lanyard ring.
 * 3) Smartgun system.
 * 4) Burst setting.
 * 5) Very reliable. Won't malfunction unless lack of maintenance lowers Malf. (p. B407).
 * 6) Accessory rail.
 * 7) First Rcl figure is for shot, second is for slugs.
 * 8) Throwback.
 * 9) Always decorated (see Styling, p. HT10).
 * 10) Fine (Accurate)
 * 11) Includes optic.
 * 12) Requires power source